About Keith

Keith Brawner currently works in the simulation industry for the DoD, before, during, and after getting a Masters in Intelligent Systems. Sadly, he is not yet a Doctor.
Showing posts with label ITS. Show all posts
Showing posts with label ITS. Show all posts

Sunday, October 24, 2010

Rant - AI in Education - Building Intelligent Tutors

I am currently reading Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning.  You can buy the book on Amazon here.  For, you can download it, say, for an ebook reader, here.

Life
Super-awesome weekend.  We went to Halloween Horror Nights at Universal Studios to see movie-quality, real life, monsters that jump out at you in a number of haunted houses (8? 10?), combines with the great rides of a world-class theme park.  In addition to that splurge of entertainment, we went to La Nouba, and were thoroughly entertained by live performers for over an hour.  In a few hours, we will be attending a block party.  So, please forgive the late update.


Breaking points
     I've been reading Building Intelligent Interactive Tutors by Beverly Park Woolf, and one of the things that she speaks of often is the idea that each industry reaches a critical threshold on occasion.  For instance, the field of computer science benefits from object oriented programming/design.  The field of physics has made leaps and bounds based on the models that they can now create via computer simulation.  She argues that the field of education is now overdue for such a breakthrough for a few reasons.  In fact, just this month this subject was a featured article on the technology site Slashdot.  You can read more here.


Why now?

In the past field of education, learning has been studied, and segmented into a few categories:
  • one-on-one instruction versus group (one-on-one is significantly more effective)
  • inquiry learning versus lecture learning (inquiry is more effective)
  • Testing versus teaching (tests can make ability gaugeable, but the time is better spent teaching if you already know the ability level)
  • motivational learning versus subject learning (students learn better when motivated)
  • Mastery learning (building a subject from the ground up, and asking 'why?') outperforms other forms of learning.
Logically speaking, you want a one-on-one teacher that teaches via asking questions (or better yet, getting students to ask the right questions), without any tests, in a subject that the student is interested in.  I can see you rolling your eyes at this.  Despite knowing that these teaching methods are the most effective, they are also the most difficult to implement.  Having one first grade teacher per student is ludicrous, and attempting to get them to sit still long enough to actually ask questions about subject matter isn't exactly realistic.
Or is it?
There is an obvious exception to this, however, and my reader likely sees it coming.  Intelligent Tutoring Systems offer the real promise of optimal learning.  With each of these subject-area improvements, you can make leaps and bounds with performance.
  • ITS's can tutor one-on-one, and are best this way
  • ITS's can teach via inquiry learning, either by providing a large number of questions, or by grammar-parsing text-written (or spoken) response
  • An ITS has no real need to test.  When working a domain like mathematics, it can assign homework problems that are graded on-spot.
  • ITS's can gauge student involvement as well as or better than a live tutor, using sensors
  • ITS's can use Mastery Learning if constructed in the correct manner by an expert (say, a grade school teacher).

Why do you care?
There is a strong case to be made that the students of the future will be taught via a computer interface that is customized to their needs.  It will keep track of their learning on various subjects, get their interest and keep it, and get them to ask questions about the subject matter.  It is likely that it will be able to be distributed via Internet, and that a large portion of mankind will be bettered by it.  People in first world countries will be getting the same education that a significant portion of the planet is getting.
There are still some important problems to solve (for instance, all of the above), but it is likely to be only a matter of time before they can be taken care of.

Friday, October 8, 2010

“Yes!”: Using Tutor and Sensor Data to Predict Moments of Delight during Instructional Activities

“Yes!”: Using Tutor and Sensor Data to Predict Moments of Delight during Instructional Activities was written out of Arizona State by Muldner, Burleson, and VanLehn.  It can be found for free online here.

Life
Nothing particularly fancy is going on.  The combined Regular Day Off and Columbus Day have granted a glorious 4-day weekend.  This combined with today's high of 85 will make for a relaxing weekend of light reading, sushi, and entertainment.

Career
I/ITSEC, the international conference on modeling and simulation will be in Orlando next month.  It will be a good time, offering everything from paper presentations on how to train nurses, to the latest advancements in computer graphics, to 3 dimensional printing, to firing grenade launchers (mockups with recoil) at insurgents (simulated).

Problem

The AI in Eduation field, in general, has been focusing on trying to keep students 'in the zone', or to keep them from getting frustrated through the use of hints, easy questions, scaffolding, or a number of other methods.  However, this paper postulates that the most important moments in education are the "yes!" moments or great success.  However, we don't know how to detect these moments and may interfere with their occurrence.


"Yes!"
Most everyone has had a "yes!" moment in their education.  If you think, this is the moment where you had a sudden realization of a concept, or when you had just answered a particularly difficult problem.  This moment probably involved significant work with sudden reward.  As my high school calculus teacher would say "These are the moments when the student finally understands, and the moments I live for."

Experiment
"Yes!" data was gathered using the Example Analogy (EA) Coach with Newtonian physics.  Interactions with the interface were recorded, and students were asked to think aloud.  Additionally, a posture chair, skin-conductance bracelet, eye tracker, and pressure mouse were used to gather data on the students current state.  The "yes!" moment was labeled by an expert, and the system trained to recognize the occurrence based upon that information.

Results
Posture Chair Data
Logistic regression was used to attempt to make sense out of the sensor data.  As has been found in other studies (such as Automatic prediction of frustation), the data from the posture chair was not particularly usable.  However, through the use of time-based models which included pupil response and imput from the other sensors, they were able to correctly predict 60% of the "yes!" events, while incorrectly predicting non-"yes!" events 13% of the time.  Obviously there is some work left to be done in the field, but these results are promising and show possibility.

Why do you care? 
1 - ITS systems can keep students optimally challenged if they are reporting a high frequency of "yes!" events.  This is just as important, if not more important, than predicting frustration.
2 - Detection of such events is possible, and should be further investigated.